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But Capcom wants $60 for this sucker and I’m not sure the quality (or length) validates such an enormous price tag. As such, I would say the campaign works as a mild diversion over a weekend. So, it took me about nine hours to complete. Thankfully, the tale lasts a fairly brief 6-10 hours, depending on how adept you are at avoiding the pesky villains. Poor Jill accrued an irrational amount of bites-to-the-neck due to my inability to aim my friggin’ gun or run faster than a morbidly obese man through molasses. Oh, and Nemesis was on my tale through at least half of that, making the adventure even more annoying. With the hose now in tow, I had to go back to the fire hydrant’s location, put out the fire, deal with some annoying spider zombies to turn on the power, then go all the way back to the subway station to route a train, and finally run to the train station to meet up with Carlos who I suppose was too busy styling his hair to help out. I had to cross the map (through a donut shop, no less) and eventually found the object-of-need in a subway power station. At one point early in the game, I needed a firehose to attach to a fire hydrant to put out a fire. This involves a lot of backtracking and frustration as you deal with a ridiculous number of undead that are more difficult to kill than a horde of East African Giant Snails.
#Resident evil 3 remake length Ps4#
And so, you slowly avoid slow-moving zombies - or tap R1 on a PS4 controller to slowly dodge - whilst collecting the aforementioned artifacts needed to advance the plot. I assume because faster speeds would make the enemies easier to evade, or maybe the up-tempo would make the maps feel even smaller than they already feel. At any rate, Resident Evil 3, while glorious to look at, feels sluggish and small in comparison to other third-person shooters of late.Īs Jill, and later Carlos, you basically have two speeds: leisurely and not quite so leisurely.
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Maybe it’s because I’ve spent the last few weeks blasting demons to Hell in the non-stop action extravaganza Doom: Eternal, or maybe I’m used to the open spaces of Red Dead Redemption 2. Therein lies one of my biggest gripes with the game - the pacing. Occasionally, larger villains like Nemesis pop up and throw or shoot stuff at you in which case you need to run, or, actually, walk at a faster pace. Some look like people, others like spiders, and others still like goddamned t-rexes. This could add dozens of hours to gameplay, for those who end up enjoying the asymmetric multiplayer experience.A variety of zombies mosey about the city. However, one has to remember the game also includes the Resident Evil: Resistance multiplayer component. These moments, in the 1999 game, allowed players to make decisions that led them down different paths, ultimately leading them to different endings. One of the main reasons for this is the removal of "Live Selection" moments. This will no doubt cut down on the game's replayability. So how long can you realistically play the Resident Evil 3 remake? Well, not long really, since the game doesn't have multiple endings as the original did. The main story with some extra activities clock in at over eight hours on average, and all playstyles average over seven and a half hours. Resident Evil 3 remake is out this week (Picture: Capcom)Īccording to How Long to Beat, the original clocked in at six and a half hours if you just focus on the story. Please keep in mind this is for normal difficulty and time to complete also depends on player skill.Ĭompared to the original Resident Evil 3: Nemesis, the game is still a bit shorter. This is a relatively short trip to Raccoon City, and it might be disappointing to some fans looking for a meatier experience. Going through over 30 reviews from top gaming websites, it looks like the Resident Evil 3 Remake is roughly six hours long - while some have clocked even less than that. Let's just pull the bandaid off right now. If you're exactly how long the Resident Evil 3 Remake is, then we've got you covered.
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